Feb
25
OXM gives Stoked 7.5/10
Stoked recieved a very positive review in the latest issue of Official Xbox Magazine. Our favorite quote: “Smokes that Shaun White game….and costs $20 less.”
Check out the online review HERE

Whatever snowboarding games have taught you to expect…don’t expect that from Stoked. That means no candy-colored snow, no adrenaline meters, and definitely no well-groomed runs jammed with jumps and rails. Stoked zeroes in on one thing: landing tricks in the backcountry. It comes off as a little too laser-focused and a lot too technical, but if you’re at all interested in snowboarding games, we guarantee it’ll impress you, too.
Our favorite feature took us a little while to notice: the weather. And thanks, but we’re not dopey enough to be excited about simply boarding through a blizzard. In Stoked, the five big mountains constantly change — one time you might plow through deep, plush powder, but if the sun’s been blazing for a bit, that same run might be mined with bare rock and dirt the next time you try it. You can even chopper back up to the summit (a painlessly quick process; there’s very little commuting here) and follow the path you carved on your last run…unless it’s snowing so hard that your trail got covered up.
So Stoked’s slopes are big, pretty, and damn cool to explore, but it’s the gameplay that matters, and here Stoked might lose some of you. The trick controls feel great, and working the controller to execute twists, flips, and slides feels natural pretty quickly. But the game is all about boarding to a certain spot and either beating a high score or landing a series of specific tricks. If you blow it, don’t expect mercy — success or surrender are your only options. The minimal in-game help (only grabs are detailed) and heavy use of jargon means you’d better know what a 50- 50 or a Switch Frontflip is…or you’ll be pausing to RTFM or Google your way to enlightenment.


Once you crest what can be a steep learning curve, you’ll start plowing through the dozens of challenges that dot every nook, but here’s where that “laser-focused” part might start chapping your hide. We found ourselves really wishing for a race, a boardercross, or even just a boring ol’ slalom to give us a breather from the tricks, tricks, and more tricks.
Fortunately, terrific multiplayer can be that break. Eight players meet up on the mountain and invite each other to events (including races!) that can be started anywhere. Our favorite: a cool competition called The Ground Is Lava, where the only way to keep your board from melting is by staying in the air.
We saved the best for last: Stoked is priced at a sweet, sweet $40. So even if a tricks-splosion isn’t your personal boarding nirvana, there’s enough great stuff in this game that you’d be crazy to not check it out.



Stoked Coming to Europe






If its better than SW I may try it.
Is it good enough for a DEMO?
Another good review. Seems like you guys are carrying this genre on your backs. Lets hope you can get some adveritsing out there.
Come on guys. Get someone on press. MCV don’t even have it in there release dates list and a search for stoked or gettingstoked on xboxlive.com returns no results for this game. If it’s the new 1080 then shout it, as for now its too quiet on the public front imo